You might already know, that i plan on reusing the races, and some of the ships from Star Temple TD. The ships would be remastered of course, to be shown in higher detail in the MMO. I am exploring multiple ways of how it would be efficient to recreate the ships in higher detail. One of them is 3D modeling them.
This started as a study model of what level of detail i could achieve reasonably quick. Seems 3D will not be an option, unless i can find a resonable detail compromise, and significantly cut down on production time. It already took too long to get to this state. However, i will still try to finish it, as it’s own project, because i am quite satisfied with how the Fast Boss holds up as a full-fledged 3D ship.
very detailed! super!
but it’s be really hard for the GPU to process such models at runtime.
This was not intended as an in-game model. The MMO would be top-down 2D, similar to the TD, but ship graphics would need to be larger and more detailed, as the players would control the starships. I am in the process of devising an ‘art pipeline’ about how exactly the grahpics would be created, to have nice, and consistent look.